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Grappling Hook

The grappling hook lets players fire a projectile at a target point and perform various interactions based on their movement inputs.

info

All settings mentioned on this page can be adjusted in-game. Use /zephyrsettings to configure them.

How It Works

  1. Fire the grapple by activating the signature ability
  2. On hit, a tug begins after a short delay (tugDelayMs: 150ms)
  3. You're pulled toward the grapple point with tugForce (default 17.5) plus an upward boost (tugUpBoost: 5.0)
  4. Momentum carries after release for momentumCarryDurationMs (default 500ms)

Directional Control

  • When holding S on the instant the grapple lands on an entity, it will pull the entity towards you.
  • When holding A or D on the instant the grapple lands, it will swing you around the anchor point rather than towards it

Grapple Breaking

You can destroy grapples while they are launching to cancel people's grapple attempts if allowBreakingGrapple is enabled.

Kunai Consumption

By default, the grapple works as long as the signature energy is full. Enable grappleConsumesKunai to make grappling consume a Ninja Kunai from your inventory on use.

Signature Energy

When useSignatureEnergy is enabled (default false), grappling consumes signature energy instead of stamina. Wall jumps can generate signature energy to fuel grapple usage.

Configuration

See Grappling Hook Settings for all configurable options.