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Grappling Hook

The grappling hook lets players fire a projectile at a target point and perform various interactions based on their movement inputs.

info

All settings mentioned on this page can be adjusted in-game. Use /zephyrsettings to configure them.

How It Works​

  1. Fire the grapple by activating the signature ability
  2. On hit, a tug begins after a short delay (tugDelayMs: 150ms)
  3. You're pulled toward the grapple point with tugForce (default 17.5) plus an upward boost (tugUpBoost: 5.0)
  4. Momentum carries after release for momentumCarryDurationMs (default 500ms)

Directional Control​

  • When holding S on the instant the grapple lands on an entity, it will pull the entity towards you.
  • When holding A or D on the instant the grapple lands, it will swing you around the anchor point rather than towards it

Grapple Breaking​

You can destroy grapples while they are launching to cancel people's grapple attempts if allowBreakingGrapple is enabled.

Kunai Consumption​

By default, the grapple works as long as the signature energy is full. Enable grappleConsumesKunai to make grappling consume a Ninja Kunai from your inventory on use.

Signature Energy​

When useSignatureEnergy is enabled (default false), grappling consumes signature energy instead of stamina. Wall jumps can generate signature energy to fuel grapple usage.

Configuration​

See Grappling Hook Settings for all configurable options.