Role: Owner
A Sekiro-inspired parrying system that makes skilled block-timings much more strategic and rewarding with reflections, ripostes, and stuns based on entity's parried stamina.
Role: Owner
A reactive dodging system where well-timed dashes trigger rolls, twirls, or flips depending on where you get hit. Fully customizable animations and settings.
Role: Owner
Apex/Titanfall-inspired movement featuring wall jumps, dashes, double jumps, grappling hooks, ziplines, and kunais. Highly configurable with a built-in API for other mods.
Role: Owner
Enables double jumping, playing a front flip animation and jumping sound effect.
Role: Co-Author
A collection of unique relic weapons shaped by lost civilizations, elemental forces, and forgotten magic. Each one feels distinct in theme and effect.