Featured Projects
A Sekiro-inspired parrying system that turns skilled block-timings into a more strategic and rewarding combat mechanic with reflections, ripostes, and stuns based on entity's parried stamina.
Apex/Titanfall-inspired movement featuring wall jumps, dashes, double jumps, grappling hooks, ziplines, and kunais. All movement interactions act as a library/API for other mod creators to easily use in their mods

