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Internal Types

These are internal implementation types. They are not part of the stable plugin API and may change without notice between Hytale versions.

The Hytale server JAR contains 6,062 internal types that support the game’s implementation. These types are used by the server’s core systems but are not intended for direct use by plugin developers.

Internal types include:

  • Network protocol handlers and packet definitions
  • World generation algorithms and data structures
  • Rendering pipeline support classes
  • Server infrastructure and threading utilities
  • Asset loading and caching internals

Plugin developers should use the plugin-facing API instead. If you find yourself needing to access internal types, consider filing a feature request for the functionality to be exposed through the stable API.

Individual internal class documentation is not generated in this pass.